Video game publisher Electronic Arts follows on the heels of the downsizing trend seen across the gaming industry, laying off 350 employees in “marketing, publishing, and analytics,” according to an internal email obtained by Kotaku.
The layoffs follow their Q3 FY19 financial results in February. Although they noted “a year of intense competition,” the report specified “a record third quarter trailing twelve months” from operating activities,
In an official statement released earlier, EA publicly announced that it will “ramp down” its presence in Russia and Japan, as well as “make changes to our marketing and publishing organization.”
The downsizing reflects a trend seen across multiple publishers, with perhaps the most stinging being the recent Blizzard Entertainment layoffs affecting 800 employees, followed by a year of “record revenue.” This and similar layoffs seem to focus on public-facing, “non-development” roles in the gaming industry, like marketers, community managers, and others.
EA, like other companies, hopes these “hard decisions” will help them refocus resources on “increasing quality in [their] games and services,” and that “games will continue to be at the center of everything [they] do.”
In closing, the official statement informed that they’re “doing everything [they] can to ensure…our people…find their next opportunity.”
These are important but very hard decisions, and we do not take them lightly. We are friends and colleagues at EA, we appreciate and value everyone’s contributions, and we are doing everything we can to ensure we are looking after our people to help them through this period to find their next opportunity. This is our top priority.–EA’s Official Statement